Cross-Media Entertainment

This Blog shares Christy Dena’s research into cross-media entertainment. It is about storyworlds that are experienced over more than one medium and arts type. (Previously ‘crossmediastorytelling’)

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March 12, 2005

Filmmaker turns to Webisodes

by @ 12:07 am. Filed under Uncategorized, Industry

Daniel Myrick, the co-creator of the Blair Witch Project, has a webisode online called ‘The Strand’. It is a live-action fiction series delivered on the web that is a mix of real people and actors. The story is set in Venice Beach and is about the ‘freaks, geeks and muscle beach’.

Like Jupiter Green it has a collection of actors that reflect appealing characters for different viewers and a forum for fans to discuss the work (and beyond with The Strand). Once again their is a claim of being a ‘first’:

The Strand is the first live-action, independently produced; narrative episodic intended specifically for the web, hence the term “webisodic.” 

It seems a really well-made series judging by the well-designed web imagery and evocative music. The first episode is out on March 15th and is free. The rest are on a fee-per-view basis and managed by BitPass technology.

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Cross-Media Paradigms: 360 content, aggregated narrative, alternate reality branding, alternate reality game, ARG, assemblage, a-cross media, branding, buzz marketing, CME, convergence, convergent journalism, cross-media, cross-media communication, cross-media entertainment, cross-media game, cross-media storytelling, cross-sited narratives, digitextuality, distributed narrative, emergent narrative, enhanced tv, entertainment everywhere, episodic gaming, franchises, games, integrated performance media, intermedia, inter-media world franchises, intertextuality, locative-arts, mixed-reality game, multi-channel, multi-platform, multi-modal, multivariant narrative, neo-baroque aesthetics, networked narrative environments, new intertextual commodity, new marketing, participatory culture, participatory design, polymorphic narrative, remediation, second-shift aesthetics, superfictions, transfictionality, transmedia intertextual commodity, transmedia storytelling, transmedial narrative, transmedial worlds, viral marketing, worlds, X-media, XME...

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A cross-media creator is a conductor of an orchestra of media channels & arts types; an imagineer, constructing fictional worlds that cover the planet; a programmer, interpreting conversations between technology and nature; a sorcerer conjuring awesome events even they are surprised by; an audience member that wanted more, and so made a pact with The Creator to change the world.
— Christy Dena, 2005

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Recent Comments:

  • Jason: This is a wonderful game that seems to apparently been set up initially as an April Fools joke, but evolved...
  • christy: Marc, I just realised too that I didn't have your name mentioned in the abstract. But know, I'll be...
  • christy: I think it is a good sign that we're resonating, because I really feel I'm on the right track and your...
  • marc: Sounds great Christy and, once again, I'm working on a nearly identical project for a paper at the Digital...
  • christy: Thanks for this Leslie. I think it is bad news when studios stop inviting critics. Bascially, the industry...
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  • Daniel: Well written, indeed. However, I would want to add another thing, mainly due to my view on the matter as a...

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