October 23rd 2007
Tags:
Academia,
Advertising,
ARG,
Audiences,
Creative,
Cross-Media Courses,
Cross-Media Design,
Culture,
Digital Cinema,
Digital Games,
Event,
Film,
Industry,
Internet,
Locative Arts,
Marketing,
Media Usage,
Mobile,
Mobile Content,
Music,
Narrative,
Participatory Design,
Performance,
Pervasive Gaming,
Print,
Radio,
Real World,
Repurposing,
Research,
Stage,
Technology,
TV,
UGC,
Virtual Worlds,
Writing
2 Comments
** SHORT VERSION: I'M NOW BLOGGING AT WWW.CHRISTYDENA.COM **
Well, not quite 'death' but an indefinite hiatus. I'm powering down this blog for a few reasons, one of which is my desire to finish my PhD. I've tried for the last year and a half to do PhD writing and work ...
September 25th 2007
Tags:
ARG,
Audiences,
Creative,
Cross-Media Design,
Culture,
Digital Cinema,
Event,
Film,
Industry,
Mobile,
Narrative,
Performance
3 Comments
There is a new wave of cinema experiences emerging that points to the revival of the cinema event. Contrasting interactive film (which can be experienced by one person and the interaction is limited to a DVD or remote input), these cinema events require audiences to participate in some way in an ...
Kylie Robertson of Ish Media, the lass behind such interactive dramas Jupiter Green and the website for Joel and Cat Set the Story Straight, has launched her latest offering: Girl Friday. It is available for free via the web and mobile (in Australia). The main website is at www.GirlFriday.tv with videos at ...
Earlier I've mentioned the technique of having characters call audiences, now Laura Marriott, President of the Mobile Marketing Association, provides a business argument for using voice in mobile campaigns:
Voice provides an opportunity to hook the consumer and then possibly have them engage in more advanced services via text, video, Web, etc. Voice ...
The National Film Board of Canada (NFB) and the Sheffield International Documentary Festival are pleased to issue a call for proposals for a new cross-media competition called the CROSS-MEDIA CHALLENGE.
The CROSS-MEDIA CHALLENGE is a co-production competition for innovative, interactive, socially engaged content with applications for mobile and broadband. It will ...
A few weeks ago I gave a presentation at the Web Standards Group on 'Thinking Outside the Web'. After the talk I was approached by the Workflow Specialist for the Northen Region, Integrated Sales and Marketing of Fuji Xerox Australia, Duane Mackey, who shared with me a project created by Fuji ...
Penguin Australia have launched a new book for the 13+ market: Joel and Cat Set the Story Straight. Written by Nick Earls and Rebecca Sparrow, the story is described as follows:
Joel and Cat Set the Story Straight is two weeks in the life of Joel Hedges and Cat Davis. Joel ...
The upcoming London conference, Television Studies Goes Digital, has a few interesting papers:
User-Generated Content/Producer-Generated Consumption: How Outsourcing, Crowd-sourcing, and Industrial Identity Theory Fuel Digital TV
John T. Caldwell, UCLA
Dislocated Screens: The Place of Television in a Mobile Digital Culture
William Boddy, Baruch College, City University of New York
Joined up thinking for the ...
Nokia are about to launch the beta of their foray into the social networking area with Mosh.
A user-generated content platform designed specifically for use with any mobile device. Create, upload, collect and share applications (like games, software mashups, videos, blogs, music and photos) all from your mobile.
The site is password ...
My old list of mobile phone content has been getting some attention of late. At the time when I wrote it there were not many sites that featured mobile phone content (particularly creative stuff). More recently, however, there has been a growing interest in the area. Here are some links ...