October 23rd 2007
Tags:
Academia,
Advertising,
ARG,
Audiences,
Creative,
Cross-Media Courses,
Cross-Media Design,
Culture,
Digital Cinema,
Digital Games,
Event,
Film,
Industry,
Internet,
Locative Arts,
Marketing,
Media Usage,
Mobile,
Mobile Content,
Music,
Narrative,
Participatory Design,
Performance,
Pervasive Gaming,
Print,
Radio,
Real World,
Repurposing,
Research,
Stage,
Technology,
TV,
UGC,
Virtual Worlds,
Writing
2 Comments
** SHORT VERSION: I'M NOW BLOGGING AT WWW.CHRISTYDENA.COM **
Well, not quite 'death' but an indefinite hiatus. I'm powering down this blog for a few reasons, one of which is my desire to finish my PhD. I've tried for the last year and a half to do PhD writing and work ...
One of the presentations I really enjoyed at perthDAC 2007 (which I reviewed here) was Axel Brun's 'The Future is User-Led'. In particular, I appreciated his 'common characteristics' of Blogs, Wikipedia and Second Life. Here is his ppt:
The full paper is online [PDF] and detail about the book this paper ...
After my post about highly regarded fan fiction, it was interesting to note Tony Walsh's post about Microsoft's 'Game Content Usage Rules'. People wanting to create machinima using XBox 360 are warned:
You can’t add to the game universe or expand on the story told in the game with “lost chapters” ...
May 24th 2007
Tags:
ARG,
Audiences,
Creative,
Cross-Media Design,
Culture,
Digital Games,
Internet,
Media Usage,
Narrative,
Participatory Design,
Stats,
TV,
Writing
No Comments
Dan Hon, COO of Mind Candy has put the transcript of the 2007 SXSW conference panel: ARG! The Attack of the Alternate Reality Games transcript online. It is a fantastic talk that addresses alot of questions people have about ARGs and marketing and emerging trends. I've cherrypicked some quotes that stand out for me.
I stumbled across this video by Mickey Gilchrist and Scott Bartlett that is titled "transmedia". The inference, then, is that this video is a collection of transmedia examples. Have a look:
[youtube QBusjqW7wRA]
Now, in an effort to demythologise what 'transmedia' and 'cross-media' etc is, I'll take the opportunity to unpack the relations ...
If you haven't already seen this, check out Assistant Professor Michael Wesch's video on how digital text has changed everything...Web 2.0: The Machine is Us/ing Us
Sandra Hanchard, analyst for Hitwise Asia Pacific, responded to my post about cross-media bundling by offering some stats on what areas of entertainment are most searched for on the Net. The idea being that those with the greatest amount of interest on the Net shows that people are actively looking for ...
I've attended many industry conferences that claim to be addressing the theme of 'cross-media' and 'transmedia'. I've also assessed the schedules of those I haven't attended from afar. I have not seen one that really understands what it is, and so they do not select the right speakers or ask ...
Andy Kessler, a hedge fund manager, has written this interesting but sceptical account of the state of media: Media 2.Uh-Oh.
On Friday night/Friday morning I presented my first inworld lecture inside the virtual world Second Life. Drawing from my articles in Slate Night Magazine, I spoke about the 'Remediation of the Art Space in SL'. This lecture was part of a special session Anya Ixchel, the editor of Slate Night ...