October 23rd 2007
Tags:
Academia,
Advertising,
ARG,
Audiences,
Creative,
Cross-Media Courses,
Cross-Media Design,
Culture,
Digital Cinema,
Digital Games,
Event,
Film,
Industry,
Internet,
Locative Arts,
Marketing,
Media Usage,
Mobile,
Mobile Content,
Music,
Narrative,
Participatory Design,
Performance,
Pervasive Gaming,
Print,
Radio,
Real World,
Repurposing,
Research,
Stage,
Technology,
TV,
UGC,
Virtual Worlds,
Writing
2 Comments
** SHORT VERSION: I'M NOW BLOGGING AT WWW.CHRISTYDENA.COM **
Well, not quite 'death' but an indefinite hiatus. I'm powering down this blog for a few reasons, one of which is my desire to finish my PhD. I've tried for the last year and a half to do PhD writing and work ...
Here is the blurb from Develop Mag:
TIGA Cross Media Content Conference: 'Working with Games' at Bafta, 195 Piccadilly Tuesday 23rd October, 9.00-5.00 at the London Games Festival.
The conference will feature speakers from the games, film, TV, advertising and web areas but the unifying theme will using games and games related skills ...
September 25th 2007
Tags:
ARG,
Audiences,
Creative,
Cross-Media Design,
Culture,
Digital Cinema,
Event,
Film,
Industry,
Mobile,
Narrative,
Performance
3 Comments
There is a new wave of cinema experiences emerging that points to the revival of the cinema event. Contrasting interactive film (which can be experienced by one person and the interaction is limited to a DVD or remote input), these cinema events require audiences to participate in some way in an ...
Tomorrow I'll flying to Perth:
Perth DAC: The Future of Digital Media Culture:
The Future of Digital Media Culture
In the early 1990s, the very term digital was new and novel. However, it has taken only fifteen years for e-mail, the Internet, mobile phones, the power of searchable databases, games, film and TV ...
The Boston Interactive Media Association (BIMA) is holding it's 3rd Annual Cross Media Forum on September 18th 2007 in Boston. It is described on the site as follows:
In the ever-changing and increasingly fragmented media environment, marketers must develop multi-platform advertising strategies to effectively reach their target markets. The BIMA Cross Media ...
DigiDocs 360 is a new strand of programming at Doc/Fest, dedicated to exploring the digital revolution in broadcasting and the impact that convergence, digitisation and interactivity will have on documentary production and delivery.
DigiDocs 360 is a unique opportunity to hear about the national and international opportunites available for producers looking ...
The National Film Board of Canada (NFB) and the Sheffield International Documentary Festival are pleased to issue a call for proposals for a new cross-media competition called the CROSS-MEDIA CHALLENGE.
The CROSS-MEDIA CHALLENGE is a co-production competition for innovative, interactive, socially engaged content with applications for mobile and broadband. It will ...
At the beginning of my research a few years ago, I analysed the Nightmare video-board game. The new Atmosfear DVD board is still part of my research and so I was thrilled to see an article in the latest GameNews enewsletter on 'Mixed Media Board Games'.
In the broader scheme of things, ...
August 13th 2007
Tags:
Academia,
Event,
Film,
TV
No Comments
Apparently, there is a new journal out that will publish in March 08. Here is the highly relevant (to readers of this blog) call for papers (CFP):
Science Fiction Film and Television is a biannual, peer-reviewed journal published by Liverpool University Press. Edited by Mark Bould (UWE) and Sherryl Vint (Brock ...
The upcoming London conference, Television Studies Goes Digital, has a few interesting papers:
User-Generated Content/Producer-Generated Consumption: How Outsourcing, Crowd-sourcing, and Industrial Identity Theory Fuel Digital TV
John T. Caldwell, UCLA
Dislocated Screens: The Place of Television in a Mobile Digital Culture
William Boddy, Baruch College, City University of New York
Joined up thinking for the ...