I received my copy of Space Time Play the other day. Wohoo! It is a great looking book with a great mix of short pieces, with some games listed that I haven't heard of before. Cool. There are a few errors, however, in my short article that I missed due ...
September 29th 2007
Tags:
Creative,
TV
One Comment
Wonderfully lucid comedian Bill Hicks asks why the news is not neutral...and provides an example of a news story that shows another point of view...
[youtube AXmzcroUmdU]
I attended and presented at my first Digital Arts and Culture conference at the perthDAC 2007 held 15-18 September (though I co-wrote a paper for the 2005 DAC). The 2007 programme is on the site, but the full proceedings will be available online soon. In the meantime, I thought I'd share ...
Thanks to ABC Digital Futures, I found Cory Doctorow's short story in Radar which imagines(?) a world where Google is evil...
Read it
September 25th 2007
Tags:
ARG,
Audiences,
Creative,
Cross-Media Design,
Culture,
Digital Cinema,
Event,
Film,
Industry,
Mobile,
Narrative,
Performance
3 Comments
There is a new wave of cinema experiences emerging that points to the revival of the cinema event. Contrasting interactive film (which can be experienced by one person and the interaction is limited to a DVD or remote input), these cinema events require audiences to participate in some way in an ...
Kylie Robertson of Ish Media, the lass behind such interactive dramas Jupiter Green and the website for Joel and Cat Set the Story Straight, has launched her latest offering: Girl Friday. It is available for free via the web and mobile (in Australia). The main website is at www.GirlFriday.tv with videos at ...
Although not everyone realises it, I am actually based in Australia. I spend alot of time online checking out what is happening around the world. The Net is great for this, but at the same time I hardly ever get to meet my colleages in person. This year I've travelled ...
Tomorrow I'll flying to Perth:
Perth DAC: The Future of Digital Media Culture:
The Future of Digital Media Culture
In the early 1990s, the very term digital was new and novel. However, it has taken only fifteen years for e-mail, the Internet, mobile phones, the power of searchable databases, games, film and TV ...
September 12th 2007
Tags:
ARG,
Creative,
Internet
No Comments
In May 2007 my keyword alerts informed me of an ARG being developed to teach new literacies. The project was briefly described at Research Quest:
During the fall term of 2007, a team of faculty, librarians, instructional designers and student volunteers will be hosting an internet-based alternate-reality game (or ARG) designed ...
SPACE TIME PLAY. COMPUTER GAMES, ARCHITECTURE AND URBANISM: THE NEXT LEVEL
Edited by Friedrich von Borries, Steffen P. Walz and Matthias Böttger In cooperation with Drew Davidson, Heather Kelley, Julian Kücklich“Space Time Play” is a journey through the past, present and potential spaces of computer and video games.
Have you ever wondered ...